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Encode and Publish Silverlight Video on the Mac Natively with Flip4Mac

Since the 1.0 version of Silverlight has shipped on the Apple Mac platform, it has become a very popular plug-in, not just with users but with third party developers. It's hard not to see the potential for the plug-in's great cross platform video solution Silverlight presents. Sure it's new, and there are a few things they are still working out on it, but for most people it's a trooper.  The Mac community has been clamoring for a way to natively on OS X encode Silverlight Video and output it directly on the Mac, especially in broadcast arenas. The Apple platform is famous for it's digital video solutions in QuickTime and  Final Cut Pro is one of the most used professional editing tools out there.. Having said that, to create Silverlight video, until now you could only go part of the way, producing a WMV output file. To create Silverlight video then you'd have to import video into Expression Media Encoder (either .MOV (QuickTime) or .WMVs). That still left no native way of producing Silverlight video natively in OS X until now..

Enter Flip4Mac's Silverlight Support..

 

 

 

 Flip4Mac makes a set of well known Components for Quicktime that allow it to play and manipulate Windows Media Video and Audio formats.  The latest beta supports encoding to Silverlight directly and will add the well known media player and media skins that are available with Expression Media Encoder. This is exciting news for those looking to create Silverlight Video and not having access to a Windows box to do it.

Check out the new support today at Flip4Mac.com right now..

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Published Wednesday, December 12, 2007 12:55 AM by Don Burnett

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About Don Burnett

Don Burnett is a technology evangelist, project manager, interactive designer, and nationally recognized technology blogger specializing in rich media application development for web and desktop. Don's past work for creating, designing, and deploying multimedia applications and products include Disney Interactive, SegaSoft, Universal Interactive, and MediaOne. http://Blog.DonBurnett.com

 

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